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🌟 Relive the Legend in Stunning 3D – Your Heroic Journey Awaits!
The Legend of Zelda: Ocarina of Time 3D is a masterfully refined remake of the all-time classic, optimized for the Nintendo 3DS. Featuring fully revamped 3D graphics, touchscreen-enabled Ocarina play, gyroscopic aiming controls, and new gameplay modes like Master Quest and boss challenge rematches, it offers both nostalgic fans and newcomers an unparalleled adventure through Hyrule. With enhanced visuals, intuitive controls, and helpful hint systems, this edition elevates the timeless epic to a must-have portable experience.
| ASIN | B003O6E800 |
| Best Sellers Rank | #9,893 in Video Games ( See Top 100 in Video Games ) #325 in Nintendo 3DS & 2DS Consoles, Games & Accessories |
| Customer Reviews | 4.7 4.7 out of 5 stars (2,686) |
| Date First Available | April 12, 2011 |
| Department | All Ages |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.6 ounces |
| Item model number | 45496741556 |
| Language | English |
| Manufacturer | Nintendo |
| Product Dimensions | 4.88 x 0.59 x 5.39 inches; 1.6 ounces |
| Rated | Everyone 10+ |
| Release date | June 19, 2011 |
| Type of item | Video Game |
M**N
A First Class Remake of an Iconic Zelda Adventure
I've heard a lot of belly-aching about the 3DS being bombarded with "ports" of old games, but from what I've seen that is mostly not true. Ocarina of Time 3D (along with Star Fox 64 3D) is a remake in the sense that Pokemon Heartgold and Soulsilver were remakes; although the revision is faithful to the point of replicating most of the original version's flaws, the graphical and control upgrades are so significant that in good faith one cannot merely label it a "port." It isn't. The game itself is the same, but the control scheme and menu navigation are very different for this dual-screen handheld console, and ALL of the graphics in this title have been updated and given the 3D treatment. Although the 3D effect is nice (particularly when you are looking across an open field or there are dust/particle effects), it isn't central to game-play and doesn't have the depth that other original titles for the 3DS have. This makes sense as OoT wasn't designed with stereoscopic 3D in mind. I still played the vast majority of this title with the 3D slider turned up because the development team did an excellent job with the effect. The graphical revisions in particular are very noteworthy. This looks like a graphically impressive Gamecube or Wii game. Backgrounds, which were previously very flat and static have been given depth and detail. Character models are much more rounded, without all of the sharp angles that proliferated in the N64 title. The graphical update particularly shines when it comes to faces and character models, though. Link's polygonal form and strange looking face are no more: this looks more like the version of Link seen in Twilight Princess in terms of the level of detail. Other background characters look similarly impressive. Controls and menu navigation are much easier than they used to be. One useful addition is the gyroscopic controls when Link is aiming something. Switching out items is no longer as laborious a task as it was in original. And a change made in item assignment, with the iron boots in particular, make the dreaded Water Temple a much more pleasant experience. I haven't noticed many changes to the actual game itself. There is now a helpful map feature in the aforementioned Water Temple that allows you to easily reference which rooms change the water level on each floor. Also included is a new structure that allows you to see 'visions' of what awaits you in your quest, essentially throwing you a bit of a bone if you're completely baffled about what to do next. I can't make any comments on the changes in the included Master Quest version of the game as I never played the original Master Quest on the original Gamecube. Its inclusion here does significantly affect the length and replayability of this title, though. Annoyances with the original remain, of course. The game's wonky save system is still there, along with the unforgiving way you're treated if you manage to lose all of your lives to a temple's boss (I can't tell you how many times I had to traverse the entire length of the Shadow Temple because Bongo-Bongo kept killing me). Autolocking on enemies (so revolutionary for its time) is still a troubled and error-prone experience, and the game's substandard camera issues remain. Although the changes from the original aren't as drastic as those in-between, say, the original Resident Evil on the PS1 and REmake on the Gamecube, they are still fairly major, and if you enjoy Zelda games AT ALL this is a wise investment. Especially if you never had a chance to play the Master Quest version of this game before this remake. This is highly, highly recommended, and is one of the best games on the 3DS.
N**L
The only way to play one of the best games ever made.
Ocarina of Time 3D is an interesting game. It's not a remake. Don't be fooled, this is mostly the same game you loved 13 years ago. But, it's not a port either. There are changes to the game, but they are all of the small detail variety. The graphics are of a higher resolution than the original but more importantly the art style has been subtly redone. The colors and lighting of most areas have been changed and there's just a lot more stuff to look at in this version of the game. This could have been enough to ruin things, but everything Grezzo changed and added was done with so much love that every change is for the better. Grezzo has pulled off an impressive feat in making the game look more modern while enhancing the spirit and feel of the original. Also of note is the use of the 3D. I don't mean to be hyperbolic, but this is the best use of 3D I've seen in any game or movie for that matter. Where other games and all movies simply have planes of depth and look a little off, this looks perfectly natural, like the action is simply playing out in front of you. I dare anyone to climb the perch in Kakariko Village and not be left breathless by the view. There are many moments in the game, most of which took me by surprise, where I had to stop playing and simply marvel at the 3D. As for the game itself, what needs to be said? Ocarina of Time was a landmark title in 1998 and while most of it's revolutionary features are commonplace these days, the game still holds up pretty much perfectly. It's even more impressive when you consider how many "great" games from that era are pretty much unplayable these days. The world design is still awesome, the dungeons are still devious, the inhabitants of Hyrule are still charming, the story is still simple and affective, basically everything that made the game so magical is still present and still very potent. As a sidenote, I had forgotten (or maybe never realized) how cinematic this game is. The visual storytelling on display here is phenomenal and it's something I haven't seen in many (any?) games before or since. Link doesn't speak, but the visuals tell you pretty much all you need to know about our hero. When you leave Kokiri Forest for the first time and say good bye to Saria, the camera switches to a wide, high angle shot as Link hesitantly runs away. It's such a small, simple moment, but also a very powerful one. There's a number of moments and scenes like this that only now do I realize how affective they really were. And yes, I think the 3D effect enhances this aspect of the game. If I had any nits to pick, it would be with the combat. Both Wind Waker and Twilight Princess feature much more fluid and fun sword-fighting action and it would have been nice to see the engine from those games make it's way to Ocarina 3D. But, not a big deal. The combat is more than functional here. As far as I'm concerned, this is the best version of Ocarina of Time. I know Nintendo gets a lot of flack for constantly re-releasing their old games and sometimes they deserve it (like that Super Mario 25th anniversary compilation last year) but this is not one of those times. This is a wonderful package and I recommend it to anyone who owns a 3DS, and probably to a lot of people who don't own one. Here's hoping Majora's Mask (and maybe even Wind Waker) gets this same treatment.
W**H
This game is a warp through time, both in the game itself, and in a memory
Ocarina of time 3d for the 64 was considered by many to be the best game ever, and who can blame them. This game offered a rememberable soundtrack, many challenging dungeons and puzzles, several distracting side quests, and all together the adventure of a lifetime. Many hours will be spend in this game whether trying to just beat the game, or trying to beat all the side quests. I still haven't beat the original simply because I'm not that good at the puzzles. Unlike some remakes which change most of the game, this one keeps everything you love, and adds a few interesting things. The first thing you'll notice are the graphics. They are beautify done and every level looks fantastic. The blocky models for the characters and enemies looks smoother and better than they did before. The lighting is also better throughout the game although some situations (such as the Queen Gohma or Ganon fights) might still seem better in the dark like in the original so thats for debate. The sounds and the soundtrack sound exactly the same as before, almost if like I have the original game playing on the tv while playing this with the sound off. It sounds that much the same. The gameplay hasn't changed that much. Your still going through puzzles and dungeons, and the side quests are still there, but there are few new things that the 3DS kindly added to make the game simpler. Rather than having those annoying item menu screens, items can now be accessed via the touchscreen, so you can switch items even in the middle of a battle. 2 of the main buttons act like the c-buttons while 2 touchscreen buttons also act the same, giving a total of 4 items to carry rather than the traditional 3. The Iron Boots which were once part of the outfit, and thus had to access the menu every time you needed to take them on or off, in this they are considered an item so you can switch them on or off at the touch of a button. Take that annoying Water Temple. Another thing added is the Shikah stones located by Links house in Kokori village and in the Temple of Time. These unique stones will give you "visions" of future gameplay. In other words they give you hints at what to do next, so even if you don't have the game guide, you shouldn't get stuck. Speaking of Links house that adds another thing. Link can go into his house to restore his health and energy, But once the Forest Temple has been beaten, he can fight any boss he's previously beaten. Once all the bosses are beaten, you can fight them in a single run, possibly making the first boss battle mode in the history of Zelda games. And as if by fan request, once you have beaten the main game, you unlock the Master Quest. This mode which was once a separate version of the original game, plays like the original, but with tougher enemies, relocated items, remastered dungeons, and a mirror effect so left is right and vice versa, promising long lasting challenging gameplay. This remake brings back memories of struggling with the puzzles of the original, and since I can now take the game wherever I go, I can hope to say that I've beaten Ocarina of time after all these years. I bought this game simply as a filler while I waited for Star Fox 64 3D, but it proved to be more than just that.
F**T
Ocarina Of Time is the greatest acheivement of mankind forget the moon landing
The most incredible game ever forged by the hand of man or the gods that is Ocarina Of Time just became better. When done right Zelda is not simply a videogame but akin to having a religious experience. Well like its predecessor Link To The Past before it all it seems that Ocarina ever does is the right things to move the Zelda series forward. If only Eiji Aonuma had never been born, then Zelda's progress would not of taken 200 steps back from this epic acheivement in gaming and human history that was and is The Legend Of Zelda: Ocarina Of Time. As a hero character Link has so much untapped potential and marketability it is ridiculous and yet as a character he is horrifically and pathetically mismanaged by Aonuma and underutilized by Nintendo. Link and the Zelda series deserves far better than this clown Eiji Aonuma and I hope to either a loving god/s or even an uncaring universe that one day justice is served and Eiji Aonuma FINALLY is removed from the Zelda series development along with the entire Zelda team which he assembled after OOT which he selected who share the same sick ideas he has about what the series is supposed to be. Well moving on to the rest of my review... Ocarina Of Time has become better with this edition to re-iterate a previous point. And NO its betterment is not owed to Nintendo's atrociously horrible 3D idea but rather because of the beautiful graphical reworking the company has done to an already good looking game that really held up in appearance quite respectably since it's original 1998 release on the Nintendo 64 home game console. Also owing to its superiority when compared to it's previous incarnations is how much more functional and fluid the game has become due to the accompaniment of the 3DS's dual screen feature which allows you to access items such as the iron boots much quicker than could be done in the past on the home console versions of the game. In anycase though this greatest game of all time is often criticized by fools and traitors ie Aonuma Zelda fans and related Nintendo damage controllists for having a mostly empty Hyrule field, yet the fact of the matter is the Hyrule field in this game is the greatest ever created since the series conception only rivalled by The Legend Of Zelda: A Link To The Past's version of Hyrule. A testament to the ridiculously pleasing design of the field is that despite all of these long years passing as videogames became increasingly sophisticated, powerful with awe inspiring graphics Zelda OOT's Hyrule field is still preferred over the newer "Aonuma Zelda" Hyrule field in Twilight Princess and thats despite the Aonuma Zelda title's field being filled with far more action and things to do in general. This speaks to the superiority of Shigeru Miyamoto and others as Zelda directors and the utter inferiority of Eiji Aonuma in that same position over Zelda. In anycase to touch on the dual screen functionality again I will say it really is quite incredible, it makes having to remember your Ocarina songs to trigger certain game actions such as warping to a new location or summoning your horse Epona into a thing of the past. Bottom line is this is a 5 star game. Reason being? Amazon's system won't allow me to rate it any higher. Buy this game! Especially so if you've grown up never having experienced it before. You'll soon see how inferior Eiji Aonuma's so called "Zelda" games are in comparison. The man is a hack that MUST be fired from Nintendo, he and his Zelda team for the series to ever produce a game at or beyond Ocarina Of Time's level ever again.
V**C
Was it worth it?
Being stuck in Iraq really limits your options for "free time" things to do, but when I seen OoT3D was out I hesitated for a few days then ordered and waited patiently for it to arrive. Like everything else shipping over here, it took a hot minute, of which I kept reading review after review (all 89 reviews at the time) of this and the 3DS trying to justify the purchase of a $210 (used, from Amazon, perfect by the way) console and a $38 (new) game, a total of about 250$ just so I could play a game that's about 13 years old. Just came in and I'm about 6 hours in already and I can say, to me, it was worth it. Pros: *It could be the best Zelda game ever (IMO) *Updated visuals , 3D really adds to the effect if you can handle it *VERY deep experience for a handheld, provides a longer game than average handhelds (obviously) *Motion controls for the non 3D users are pretty good actually, much better than any other gyro game *Very few tweaks (VERY) that change the game, all of which add to the experience (guide thing aside) Cons: *With all the effort they put into visuals, I understand why they chose to stay with the specific art style, but there's no reason they couldn't have round a few things out, like a tad more rounding on Link, less "blocky" hills in the field, stairs not being "stairs", things of this nature. I think there was more performance left over in the 3DS and I wish it would have been put into things that wouldn't have broken the feel but would have further enhanced the visual appeal. *Motion controls and 3D DO NOT MIX, however, at least for myself, I left it on and have developed a sort of hybrid control, as tilting the system forward and back (look up/down) doesn't seem to break the 3D (only side to side), so by combining the major movements of "looking" on the stick and ever so slight twitches of the wrist for fine tuning I've managed to get pretty good results. YMMV *The sound could have been live, but I'm not going to beat a dead horse [sorry Epona :( ] and I can see a reason why they didn't. Conclusion: Yes, it was worth it. Obviously it will change from person to person but to me this game alone (well, along with Netflix and VC lol) totally justified my $250. If you already have a 3DS and are looking for a better game than the measly few they have on display right now, then it should be an easy choice. If you are looking for a reason to spring for a 3DS, if you can find use in the other included applications, then this may be the game for you, and buy used (Amazon) to bring the price down drastically. If you don't have a 3DS, don't really care for any other 3DS features, and are wondering if this is the all or nothing card? I doubt it, but to each his own. It's a great game, and it's almost good enough to justify buying the 3DS just for it, even if it is like 13 years old. From this vet, it gets 2 thumbs up!!
R**L
High-quality game for the 3ds
I purchased this game along with the 3DS, having never played it before, with hopes that it would live up to its acclaimed position as one of the best video games of all time. Happily, I was not disappointed. From the moment the game began, I was engrossed, and although it was quite a challenge to find all this game had to offer (I'll admit to using an online walkthrough at points), it is one of the main reasons to buy a 3ds, whether you are playing it for the first time (like myself) or reminding yourself what a classic this truly is. Graphics- 10/10 Having seen videos of gameplay on the original Ocarina of Time, I was shocked to find what a graphical update this game has recieved. Although many other reviewers noted that not all backgrounds recieved an update, I was not annoyed by this. In fact, I didn't notice that claim at all. All characters simply look clearer than before, and this makes for a better game. Soundtrack- 10/10 Having played Spirit Tracks and Phantom Hourglass before this, I have come to appreciate the soundtrack in Zelda titles. Ocarina of Time does not disappoint. The music fits the game perfectly, and betters the game as an overall experience. Storyline- 10/10 From the get-go, the plot in this game is intense and very well-planned. The quest Link partakes to defeat Ganondorf is very engrossing and well thought-out, while the Ocarina of Time itself makes the game very original. Zelda games have become known for their plot, and this classic, which I went into knowing nothing, does not fail to deliver. Gameplay- 9/10 The gameplay was the only part of the game that I had some trouble on. The controls are fairly simple, but the use of the Circle Pad became difficult at points. Also, the use of items is very complicated, although this is more fun than taxing. Overall, the gameplay is the only thing that I can find any fault in. Having played this game, I have become a true Zelda fan. I'm hoping for a Majora's Mask remake as well, having read praise for that. This game is a classic, and anybody who owns a 3DS should purchase it. And, at points, don't feel stupid if you have to refer to a guide to figure out where to go next, although I only used one about five times throughout the whole game!
M**R
Zelda 3DS Style
There is no honest question about it, The Legend Of Zelda has been one of the most definitive video game franchises of all time. Nintendo has shown that they have no signs of slowing Link and company down whatsoever. This year is a massive one for Link, he is celebrating the 25th anniversary of his first quest against the hateful Ganon. Along the way, he has made so many encounters with a great cast of friends from Zelda, to Midna from Twilight Princess, and so many others all in his quest for the tri-force. With all the hype surrounding the upcoming Skyward Sword for the Nintendo Wii, Nintendo said they weren't going to do much to celebrate the silver celebration of Zelda. What they have donw is brought out the classics. Not just for the Wii, but a revamped Ocarina for the new Nintendo 3DS, and honestly it is worth the tri-force. The Legend Of Zelda: Ocarina Of Time 3D brings back the excitement and thrills of what made the Nintendo 64 classic, into a new generation of fans. The gameplay is just as amazing, as Link does what he needs to to reconnect the pieces of time, and search for the idol medallions through amazing quests from Hyrule, all the way to the Forest Temple, to Hyrule Castle. The graphics do look absolutely amazing, and the music has all been restored brilliant in shine from top to bottom. The challenge that Nintendo had by bringing the N64 classic stands absolutely tall. The control though is a bit more complex if you've never played the Nintendo 64 version, or don't have the Wii to download it through the Wii's virtual console. The control really puts you to the test as you fire weapons like the light arrow and slingshot with the 3DS motion sensor. It can be rough to get used to at first (unless you've played The Legend Of Zelda: Twilight Princess for the Wii,) but after a bit of practice you'll get the swing of things. The music though has been brilliantly redesigned to fulfill the 3DS platform, but the gameplay is absolutely challenging. All in all, there have been few games right now that have been worth buying for the Nintendo 3DS, and honestly The Legend Of Zelda: Ocarina Of Time 3D is one that is absolutely worth the price to play. I never did play it when it was made for the Nintendo 64, but honestly I am glad that I got the chance to for the Nintendo 3DS. It absolutely is worth the effort, and follows through with why games love the Nintendo 3DS. What Super Mario 64 was to the Nintendo DS when it came out in 2004, The Legend Of Zelda: Ocarina of Time 3D is that game to the 3DS. With other great Nintendo 64 games coming to the 3DS like Starfox 64 3D soon, it is going to be rough to equal the fun, but this is truly a must buy for the Nintendo 3DS, and Link and Zelda are so proud. Graphics: A- Sound: B Control: B+ Fun & Enjoyment: B+ Overall: B+
P**U
To me the best game ever.
I am past 40 and I bought this one for my kids based on its glowing reviews. It had been a while since I actually played significantly, and although I enjoy a little gaming from time to time, I am not a hard-core gamer. I find that everything the most positive reviews have stated in this page so far is true for me: I tried it on the 3Ds I bought for my kids on the flight back home and -wow-. The 3Ds screen is pretty and all but even played with the 3D slider on "off" the game is absolutely great - The graphics are simply stunning, even in 2D; all the more in 3D. The detail, the textures, the impressive design of the faces, the ambiances - nearly everything is beautiful. - The music is great and it plays an important role in the game itself, as you learn a few tunes along the way and trigger events by playing them back (on the 3Ds buttons) at the right place and time. I caught myself humming or whistling some of these more often than I dare admit. My son too, on his saxophone. - The world to explore is very broad and detailed, with lots of side quests and fun. - The story is a little on the complicated and linear side but nothing dramatic and in the end who cares? - The difficulty is reasonable, all with some ways to get hints from inside the game through some precognition stones, which saved my day a number of times when I got stuck. - Very good balance of discovery, adventure, problem solving and fight. It's a game where it pays to be nice to people, and it's a game that forgives a lot of mistakes. All in all, I was a little weary to hand that to my kids because of the influence of cartoon violence (as a life choice they do not have access to TV) but the mix of problem solving, discovery, learning to dare wander in the dark etc. makes it probably the greatest game I have seen so far, and this is not just because of the 3D or the technical perfection of the game. I read a review stating this was the first game making it worth buying a 3DS. I don't know the other games that much but for this one I agree.
A**R
Lovely
Good game
D**R
Great remastered title
Nintendo did a great job by making the best Zelda Game even better. I have been waiting long to play this game and finally tried it on my 2DS XL. It is even better with 3D. But, the game even includes extra content to make the game even better.
M**R
Works with North America 3DS, and a great game to have a physical copy of
Although this particular version is marked with UAE/Malaysia/Singapore on the cover, is still within the NTSC-U (North America) region, so it will work on a NA 3DS unit. Despite the Switch taking over both the TV and handheld market at the same time, the 3DS is still a very capable console to play with, especially with the games enhanced with 3D effects. Considered as one of the best Zelda titles, the Ocarina of Time was already a masterpiece on the N64, and the 3DS version made it even better with updated graphics, controls and 3D effects designed exclusively for the 3DS. You can still get the game digitally on the yet-to-close 3DS eShop (as of Aug 7, 2022), however the window is closing fast. The physical version might cost more, but it will ensure you get to keep the game when the eShop is closed for good (not yet but it will happen eventually), and in case something happens to your onboard storage SD card or the console itself. A nice memento for the bygone 3DS era, as well as hours of fun to enjoy, this game deserves to have a space on any Zelda fan's shelf.
J**M
Not the Nintendo Selects cover, but also not the NA cover
At this price I was expecting to get the Nintendo Selects version like what international reviewers mentioned below, so I was pleasantly surprised when this showed up in the mail. However, it's the European box art and not the American box art shown in the listing.
F**A
Excelente juego, pero si eres coleccionista....no lo compres
No tengo nada contra el producto en si, llegó bien y en excelentes condiciones pero no es la portada que maneja en la imagen, hice la pregunta para saber si el producto contenía la imagen publicada y el vendedor nunca contestó, me contestó alguien más y yo pienso que era el mismo vendedor con otra cuenta para animarme con la compra, e fin no es lo que yo esperaba y jamás compraré a este vendedor otra vez
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